WiiSpray virtual Graffiti

WiiSpray is a highly innovative interface for gaming and creative applications with new three-dimensional interaction concept. It’s based on “Nintendo Wii®” and enables you to paint digital artworks and Graffiti. The foundational basis for the project goes well beyond replacing real graffiti as an art form.  Moreover, WiiSpray is to be seen as an interface to give graffiti a new virtual level surpassing tactile boundaries of the tangible world. WiiSpray was developed and realized by Martin Lihs in his Diploma Thesis under the guidance of Prof. Damm, Prof. Dr. Geelhaar and Jan Sieber, at the Interface Design Group, Bauhaus-University Weimar.

Within the system, there is a symbiosis of digital and analog as well as overcoming restrictions of distance and time.  An advantage of the system proves to possess a user-friendly design simple enough for children to use.  The virtual canvas allows the user to decide what is saved and what is discarded, all the while keeping the surrounding area clean and free of what otherwise would be a messy form of media.

The actual hardware tool of the artist – the spray can – remains constant in its shape and function and is a catalyst for this software supporting innovative computer interaction. The self-explanatory interface requires no previous knowledge or reference of a user’s manual. The software allows users to make the game all their own, offering a wide range of colors, interchangable caps, along with the possibility to incorporate the user’s personal photos, graphics, and backgrounds into the setting. The controller provides a pressure sensitive valve, interactive color display, the option to interchange nozzles and the real feeling if you shake it.

Demo Videos:
on Vimeo
on YouToube

WiiSpray, a technical experiment with a lot of potential for expansion and application, that why I invented the WE SPRAY project.